Gaming is without a doubt my biggest passion, from the code to the design to every little pixel on display (whole or shattered). As such, gaming is likely to be the thing I talk most about. Anything relating to gaming will go here, from discussions to reviews and anything in between.
UPDATE: you can take a look at my progress at: ShatteredPixel.tumblr.com (temporary URL, LINK FIXED), development of this Tumblr will be paused until after University exams, I need time to study right now.
Hey folks *rips down some cobwebs* yes I’m still here and yes I still do plan to actually do something with this damn website. There are going to be some changes with Shattered Pixel soon, this should come as no surprise to those of you who have been following me since the early 00-Evan Reviews days, I have a habit of redoing the website about once a year, and it’s that time again!
So last article I discussed some of Yahtzee’s more gameplay oriented works, now I’m going to dive into his most significant game series: The Chzo Mythos. Split into four parts (originally only intended to be one, then two standalone games), the Chzo Mythos is a series of horror adventure games made using AGS. The Chzo Mythos series is best known for its story and narrative pacing.
So, read on to see each of the four parts of Yahtzee’s current Magnum Opus, and make sure the lights are off and the music is on. sound is turned up…
Hey folks, its November which means that there has been an entire month in which I have done absolutely nothing on this website =S. I’m very sorry for the lack of content, but University hit me just a little harder than I expected. Anyway, I have a lovely series of dark and spooky games to show you over the next couple of days, to go with the Halloween vibe (shutup, I don’t care if I’m almost a week late), made by someone you may already know of.