Hey everyone, it’s time for another Shattered update!
0.6.4 features improvements to several mechanics, and to game balance. Most significantly, challenges have been improved, every hero starts with a bag, and there are a couple new weapons! You can read my previous blog about some of these changes Here.
The update is rolling out to google play right now, and will be available to users on other platforms over the next couple days.
Here’s a condensed changes list, you can find a fully detailed changes list ingame:
New Content: - Challenges have been significantly adjusted - New Interface for starting a game - 2 new melee weapons, 1 new missile weapon Changes: - Every hero now starts with a container - 6+ misc. changes - 6+ bugfixes Buffs: - timekeeper's hourglass adjusted/buffed - talisman of foresight charges faster Nerfs: - paralysis is now easier to break - Enemies now award 50% xp when dying to chasms - Sungrass and earthroot adjusted/nerfed