Finally, after roughly 5 months, 0.7.0, the alchemy rework, has been released!
0.7.0 turns alchemy into a full-bore consumable crafting system, with over 60 new items and over 100 recipes total! This represents the largest content drop shattered has ever received! I’ve written 3 blogs about this update already which go into a fair bit of depth. You can see them here: Part 1, Part 2, Part 3.
The update is rolling out to Google Play right now, and will be available to users on other platforms over the next couple days.
Here’s a (heavily) condensed changes list, you can find a fully detailed changes list ingame:
New Content: - Completely overhauled alchemy system! - Alchemist's toolkit returns - 1 new potion, 1 new scroll, 1 new plant - Added 10 runestones - Added 12 exotic potions - Added 12 exotic scrolls - Added ~40 other new items! Changes: - Changed many various item spawn rates - Significantly adjusted drops from Goo and DM-300 - Blandfruit now always behaves like a potion - Unstable spellbook mini-rework - 10+ misc. changes - 20+ bugfixes Buffs: - Wand of transfusion now better on weaker allies - Scroll of teleportation buffed - Scroll of mirror image buffed - Scroll of terror buffed Nerfs: - Wand of regrowth now has a usage cap - Scroll of psi blast now scroll of retribution - Healing effects slowed slightly - Bees now attack eachother